I've written books on tech history, humor, and programming. Here are the results.
The Team That Built the Android Operating System
In 2004, Android was two people who wanted to build camera software. But nobody wanted to fund them. Today, Android is a large team at Google, shipping an operating system to over three billion devices worldwide.
This is the inside story of how that happened—told by the people who made it happen.
Round and Holy
Once in a generation, a book comes along that will change your life.
This is not that book.
These richly illustrated poems celebrate humanity's greatest achievement: the donut.
When I am King...
When I am King... this book will be required reading. Until then, consider it important background reading on future social policy. And an excellent beer coaster.
This collection of essays explores life's problems from working to eating to relationships to parenting, and suggests solutions which, if not altogether sane, are at least funny.
If we can't solve our problems, we can at least laugh at them. Or at ourselves. Or at others.
When I am King . . . II
Health. Politics. Parenting. Education. Coffee. Bamboo. These are serious problems that plague each of us every day. But aren’t we all too busy to deal with these problems? Wouldn’t we like a friendly monarch to take over and solve all of these problems for us?
This book covers a plethora of deep societal problems along with reasonable solutions, if only we would elect the author as King. Or at least allow him to take power in whatever way was most appropriate.
Kingship: It’s not just for princes anymore!
Filthy Rich Clients
Developing Animated and Graphical Effects for Desktop Java Applications
Filthy Rich Clients refers to ultra-graphically rich applications that ooze cool. They suck the user in from the outset and hang on to them with a death grip of excitement.
This book shows you how to build better, more effective, cooler desktop applications that intensify the user experience.
Flex 4 Fun
With this book you'll have fun exploring the graphical and animation side of the Flex 4 SDK. There are other books out there on Flex, on Flex 4, and on RIA technologies in general, but they generally don't cover the techniques that help you write cooler applications. This book is specifically about the graphical and animation technologies in Flex 4 that enable better user experiences: the "fun" stuff.